![]() That isn't the natural way to do it, but it'd be something to work towards for sure. I should add that a more sophisticated solution would be to run the pixel filters on the 2d graphics before compositing with 3d. There's no reason at all for that limitation. I can't test right now, but I must ask – is it able to use high-res rendering and pixel filters at the same time? I know from experience that this is something that X432R isn't able to do, so it'd be interesting to see if mainline has the same limitation or not. ![]() Considering the…debates that happened earlier in this thread, I never expected to see that.
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